Marketplace describes intended built-in/integrated capacity that the Cosmos platform would have that enables members to economically interact with each other: to sell, buy, gift, and obtain valuable media, products, services and applications from one another (peer to peer) and from Cosmos. The “marketplace” might be thought of as the “frame” (and underlying utility/functionality) that enables these kinds of interactions in Cosmos.

Such modes of online marketplaces are well established as of the time of writing, with consumers generally accustomed to their format (e.g. display of wares, “shopping cart,” online checkout, etc.). Cosmos would construct its own or integrate with other OS application providers to eventually provide the capacities described here, and of course would attempt to create an integrated user experience where such economic choices are extraordinarily smooth, easy (and therefore: encouraged) among the users. (See Final Note, below).

Litcoin enables gifting, which would ideally be integrated across all spaces on the platform (dashboard, forum, marketplace, etc.) This is likely to be the most accessible & distributed way of circulating capital. A “marketplace frame” is not necessary when the emphasis is on currency exchange as a statement of gratitude or love.

Buying & selling: Peer to peer
A traditional online marketplace “frame” becomes more important when members need to communicate their availability to provide valuable services or deliver valuable products in exchange for economic capital in the system. Through marketplace functionality, members would be enabled to sell:

  • Their time - “work for hire,” services, etc.
  • Their works - media artifacts, products, etc.
  • Their expertise - consulting, coaching, technical assistance, etc.

Members with a need for those products or services, whether to enrich their lives generally or to enhance outcomes on a specific goal/intention of said member (such as completing a creative project), could purchase or negotiate purchase terms for such services through the marketplace frame.

Buying & selling: Cosmos to member (“Plug-ins”)
Generated from its member initiatives, Cosmos would become a sales hub providing member-serving, opt-in-able applications, tools, utilities and service extensions. Such plug-ins may augment and enhance members’ experiences and attainment of their goals–usually in exchange for an added cost of financial capital (or other). See: Plug-ins Strategy.

Enabling members to easily “add on” apps, service packages, etc.—in the gamification lingo, these may be viewed as “sub-games” in Cosmos—should be facilitated via Marketplace functionality.

Direct sponsorship
Arising from our ethics of “sponsorship,” “amplification,” and “regenerative economics,” we intend to model, adapt, or integrate functionalities like those embodied in, whereby members can easily construct direct sponsor-artist relationships for a concentrated flow of financial capital <—> cultural capital.

Collectivized sponsorship
A natural outcome of Cosmos enabling the incubation of projects and proposals–members’ abilities to allocate their financial, productive, or other forms of capital to potentials within the Cosmos system could also be viewed as a Marketplace functionality. That is: members having the capability to pledge or vest their capital into proposals they are in alignment with—and have that capital collect in a “pool” until the total capacity for implementing the proposal is reached (see: Praxis Process)—is another expression of sponsorship through economic interaction. We are currently experimenting/iterating on this through using Open Collective.

Cointribute (a special coin, generated from Cosmos’ “excess earnings,” that functions similar to voting on internal priorities by members in Cosmos) represents another process of allocating wealth toward intentions/potentials.

Final Note
Marketplace functionality is not just about “buying and selling” in a traditional transactional frame. It’s really about the circulation of capital: how are members able to invest their capital, and how are they then redeeming the productive, positive “fruits” emergent from their investments.

The circulation and redistribution of capital is a huge aspect of enabling greater self-actualization for all members. (Especially if one keeps in mind how the status quo extractive-capitalist economic order hinders human beings’ authentic self-actualization.) The internal currencies… the marketplace functionalities and adaptations… and the norms/policies surrounding these which structurally encourage generosity and reciprocity… these are all braided together in a thoughtful effort to enhance the overall wealth captured and circulated abundantly IN Cosmos. It is not out of greed that we strive to capture as much wealth as possible into our system–for the members are the owners, so all who bring in wealth, ultimately profit, thanks to regenerative systems design. Rather, it is because by capturing wealth in our system and then transforming the terms on which it is exchanged–i.e. “re-gamifying money” in different terms than the status quo neocapitalist extractive framework–allows us to meaningfully transform results, transform conditions for current and future beings to exist and thrive in, and radically transform how productive energy flows in society. We’re all about praxis–that generative intersection between theory and action–and so, as we collaboratively dream up a better world and a liveable future, we must also do what we can to model, prototype, and iterate the behaviors and processes that can deliver us into the realization of these potentials. This very much includes the economics of energy flow in our society and how–and which–potentials become realized.